Jan 31st - Feb 6th, 2022
A bit frustrated with the lack of game design lately, I took a step back to remind myself what I should be focusing on right now.
The first thing I did was list out a few dream projects I would LOVE to work on (ignoring the “impossible”). Here are a few:
Clearly I have a thing for competition, survival horror, and ridiculous stories.
Next, I picked one and asked myself, “how the hell do I get there from here?”
The rough plan I came up with:
The plan may be rough, but this is exactly what I needed! I turned a north star into a roadmap and cured my frustration in the process. It's good to know that I'm on the right track.
Back to Unreal Engine 🍩